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User contributions for KungFuFurby
4 October 2020
- 19:5519:55, 4 October 2020 diff hist +1,208 N N-SPC Engine Initial creation. Currently a quick description along with some references: there's way more to be done here, including core VCMD documentation
- 19:5319:53, 4 October 2020 diff hist −21 m David Whittaker Sound Engine No edit summary
20 September 2020
- 21:4821:48, 20 September 2020 diff hist +388 David Whittaker Sound Engine Adding operational differences for the L/R voice volume VCMD ($F3).
18 September 2020
- 19:4419:44, 18 September 2020 diff hist +300 N User:KungFuFurby Created page with "Hello! I am KungFuFurby, SNES musician, soundtrack ripper (and still active despite the SNESMusic.org forums going down), and currently reverse engineering and identifying sou..." current
- 03:4003:40, 18 September 2020 diff hist +23 m F-Zero RAM Map Adding RAM Maps category
- 03:3303:33, 18 September 2020 diff hist +19 m Final Fantasy IV Adding Games category
- 03:3203:32, 18 September 2020 diff hist +20 m Secret of Mana Adding Games category
- 03:2403:24, 18 September 2020 diff hist +143 David Whittaker Sound Engine Noted how the note works (and minor correction to note length)
16 September 2020
- 19:5919:59, 16 September 2020 diff hist +4,161 David Whittaker Sound Engine Adding VCMD documentation
- 18:4218:42, 16 September 2020 diff hist +65 N Category:SPC Sound Engines Created page with "Pages about the various sound engines used in various SNES games."
- 18:1918:19, 16 September 2020 diff hist +4,733 David Whittaker Sound Engine Starting on voice command documentation. All VCMD ARAM locations are now recorded.
- 14:1214:12, 16 September 2020 diff hist +750 David Whittaker Sound Engine Done recording most offsets, and found a second duplicate build case
- 04:0604:06, 16 September 2020 diff hist +116 David Whittaker Sound Engine Discovered a new version in Beta 2 of Dream TV
- 03:1003:10, 16 September 2020 diff hist +1,861 N David Whittaker Sound Engine Created page with "David Whittaker Sound Engine is a sound driver for the SPC700 programmed by David Whittaker. Many games have multiple different builds stored in the game at once, sometimes w..."