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All public logs
Combined display of all available logs of SnesLab. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:14, 21 February 2022 KungFuFurby talk contribs created page N-SPC Engine/Koji Kondo (Redirected page to N-SPC Engine/Nintendo/Koji Kondo) Tag: New redirect
- 20:59, 20 February 2022 KungFuFurby talk contribs created page N-SPC Engine/Nintendo/Koji Kondo (Initial page creation. Lots of scaffolding here...)
- 20:36, 20 February 2022 KungFuFurby talk contribs moved page N-SPC Engine/Prototype/SFX Sequence Format to N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format (Prototype and later variants share the same SFX sequence format (except for adapting to more modern N-SPC VCMD IDs))
- 20:35, 20 February 2022 KungFuFurby talk contribs moved page N-SPC Engine/Koji Kondo/Prototype to N-SPC Engine/Nintendo/Koji Kondo/Prototype
- 20:29, 20 February 2022 KungFuFurby talk contribs moved page N-SPC Engine/Prototype to N-SPC Engine/Koji Kondo/Prototype (Everything in here falls under Koji Kondo based off of the SFX sequence carrying over to later games. Thus, marking as a subset.)
- 02:08, 18 February 2022 KungFuFurby talk contribs created page SPC700/IPL ROM (New page for IPL Boot ROM)
- 18:57, 29 October 2021 KungFuFurby talk contribs moved page N-SPC Engine/Yoshidayama-Workshop/Build Sorting Notes to N-SPC Engine/Yoshidayama-Workshop/Build Sorting
- 18:57, 29 October 2021 KungFuFurby talk contribs created page N-SPC Engine/Yoshidayama-Workshop/Build Sorting Notes (Created page with "{| class="wikitable sortable" |- ! Game Name(s) !! Starting Memory Location !! Sorting Signature(s) || Memory Locations Noted || Extra notes |- |Zootto Mahjong! || <tt>$0800</...")
- 18:55, 29 October 2021 KungFuFurby talk contribs moved page N-SPC Engine/Nintendo/Zootto Mahjong! to N-SPC Engine/Yoshidayama-Workshop (Moving because the game itself was not developed internally at Nintendo for the most part)
- 19:12, 21 September 2021 KungFuFurby talk contribs created page Capcom Sound Engine/Build Sorting (New build sorting page)
- 19:01, 21 September 2021 KungFuFurby talk contribs created page Rareware SPC Engine/Build Sorting (New build sorting page for Rare's SPC sound driver.)
- 21:13, 11 September 2021 KungFuFurby talk contribs created page Eastridge Technology Engine (New sound engine page for Eastridge Technology)
- 17:33, 10 September 2021 KungFuFurby talk contribs created page N-SPC Engine/Konami/Build Sorting (New build sorting page, including a Gigaleak-era build)
- 20:34, 16 August 2021 KungFuFurby talk contribs created page Category:MML-Based SPC Sound Engines (Creating a new page due to discovering multiple games with MML as their internal VCMD format)
- 22:41, 7 July 2021 KungFuFurby talk contribs created page Eastridge Technology Engine/Build Sorting (New build sorting page for the SPC-side builds for Eastridge Technology)
- 01:14, 19 April 2021 KungFuFurby talk contribs created page N-SPC Engine/Source Variant ARAM Map (Created page with "NOTE: This ARAM map only goes up to $800, which is the start of the SPC700 program. This is intended to show the purpose of the RAM-like memory locations that are used, which...")
- 21:24, 18 April 2021 KungFuFurby talk contribs created page Category:VRAM Maps (Creating for the same general purpose as ROM, RAM and OAM maps)
- 19:54, 18 April 2021 KungFuFurby talk contribs created page Category:ARAM Maps (New page specific to ARAM maps (to compliment the ROM, OAM and RAM map categories))
- 03:25, 13 April 2021 KungFuFurby talk contribs created page N-SPC Engine/Nintendo/Zootto Mahjong! (Split from Nintendo page)
- 03:23, 13 April 2021 KungFuFurby talk contribs created page N-SPC Engine/Nintendo/Sound Module and Burn-In Test (Split from Nintendo page)
- 02:57, 13 April 2021 KungFuFurby talk contribs created page N-SPC Engine/Nintendo/F-Zero (Split from Nintendo page)
- 21:08, 6 April 2021 KungFuFurby talk contribs created page Category:SPC Sound Engine Build Sorting Pages (Created page with "A collection of build sorting pages. Each one generally contains the following, sometimes sorted into sub-categories: * Game Name(s) ** Name of the game. Sometimes contains a...")
- 02:17, 17 March 2021 KungFuFurby talk contribs created page Rebecca Heineman Engine/RPM Racing (New page for version unique to RPM Racing)
- 01:59, 17 March 2021 KungFuFurby talk contribs created page Rebecca Heineman Engine/Build Sorting (New build sorting page)
- 01:55, 17 March 2021 KungFuFurby talk contribs created page Rebecca Heineman Engine (New sound driver page created)
- 19:17, 7 March 2021 KungFuFurby talk contribs created page Category:MIDI-Based SPC Sound Engines (New category page due to gradually collecting a list of sound drivers that use MIDI as a base format and being able to identify them accordingly)
- 23:00, 18 January 2021 KungFuFurby talk contribs created page Template:N-SPC VCMD Set Table (New template for the purpose of displaying (roughly) the same list across many different N-SPC variants for user convenience)
- 02:58, 24 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Punk Development (New variant)
- 02:56, 24 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Punk Development/Build Sorting (New build sorting page)
- 02:33, 24 November 2020 KungFuFurby talk contribs moved page N-SPC Engine/Imagitec Design Build Sorting to N-SPC Engine/Imagitec Design/Build Sorting (Forgot the backslash)
- 02:26, 24 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Imagitec Design Build Sorting (New page for build sorting for Imagitec Design's N-SPC variant builds)
- 21:27, 23 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Imagitec Design (New N-SPC variant to document.)
- 01:35, 13 November 2020 KungFuFurby talk contribs created page H-Sound Engine/Build Sorting (New build sorting notes for H-Sound)
- 04:36, 11 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Nintendo/Build Sorting (Starting on raw notes for build sorting)
- 03:59, 11 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Kemco/Build Sorting (New build sorting page)
- 14:48, 8 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Prototype/Build Sorting (New build sorting notes for the Prototype variant)
- 14:36, 8 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Source Variant Build Sorting (Creating raw build sorting notes for source variant (and Shijou Saikyou no Quiz Ou Ketteisen Super, which is the closest match used in a licensed game))
- 16:01, 7 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Nintendo (Creating Nintendo variant page)
- 01:02, 7 November 2020 KungFuFurby talk contribs created page Category:N-SPC Variants (Created page with "A collection of pages of variants of N-SPC Engine used in the SPC700. Each one has differences with how they communicate with the SNES, and may either use a unique SFX for...")
- 00:15, 7 November 2020 KungFuFurby talk contribs created page N-SPC Engine/Kemco (Creating Kemco variant of N-SPC)
- 02:46, 30 October 2020 KungFuFurby talk contribs created page David Whittaker Sound Engine/Build Sorting (Raw build sorting notes in table form...)
- 17:40, 25 October 2020 KungFuFurby talk contribs created page N-SPC Engine/Prototype/SFX Sequence Format (Create page for SFX sequence format for both Pilotwings and Super Mario World)
- 19:20, 13 October 2020 KungFuFurby talk contribs created page H-Sound Engine (Create Sol's H-Sound engine page)
- 18:12, 7 October 2020 KungFuFurby talk contribs created page N-SPC Engine/Prototype (Creating the first variant page for N-SPC: the Prototype variant, used in Super Mario World and Pilotwings)
- 19:55, 4 October 2020 KungFuFurby talk contribs created page N-SPC Engine (Initial creation. Currently a quick description along with some references: there's way more to be done here, including core VCMD documentation)
- 19:44, 18 September 2020 KungFuFurby talk contribs created page User:KungFuFurby (Created page with "Hello! I am KungFuFurby, SNES musician, soundtrack ripper (and still active despite the SNESMusic.org forums going down), and currently reverse engineering and identifying sou...")
- 18:42, 16 September 2020 KungFuFurby talk contribs created page Category:SPC Sound Engines (Created page with "Pages about the various sound engines used in various SNES games.")
- 03:10, 16 September 2020 KungFuFurby talk contribs created page David Whittaker Sound Engine (Created page with "David Whittaker Sound Engine is a sound driver for the SPC700 programmed by David Whittaker. Many games have multiple different builds stored in the game at once, sometimes w...")
- 01:42, 16 September 2020 User account KungFuFurby talk contribs was created