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List of redirects
Showing below up to 50 results in range #901 to #950.
- Line Counter → HDMA Scanline Counter
- Link to the Past → The Legend of Zelda: A Link to the Past
- Link to the Past Manual Quick Links → Manual Quick Links/Link to the Past
- Lion King Manual Quick Links → Manual Quick Links/Disney's The Lion King
- List of BJTs → List of Bipolar Junction Transistors
- List of Cautions → List of Official Cautions
- List of Games using 16x16 Tiles → List of Games with 16x16 Tiles
- List of Hires Games → List of Hi-Res Games
- List of SPC700 Admodes → List of SPC700 Addressing Modes
- List of Yoshi's Docs → List of Y0shi's Docs
- Little endian → little endian
- LoROM → Map Mode 20
- Logic Select Circuit → Windowing
- Long Addressing → Absolute Long Addressing
- Loop on/off → RF Register
- Loop on/off Flag → RF Register
- LowRAM → Work RAM
- LttP → The Legend of Zelda: A Link to the Past
- Lunar Magic Overworld Editor → Lunar Magic/Overworld Editor
- M-ROM → Game Pak
- M.A.C.S. → Multi-Purpose Arcade Combat Simulator
- M0 → Mode 0
- M1 → Mode 1
- M2 → Mode 2
- M20 → Map Mode 20
- M21 → Map Mode 21
- M3 → Mode 3
- M4 → Mode 4
- M5 → Mode 5
- M6 → Mode 6
- M7 → Mode 7
- MA → MA (disambiguation)
- MACS → Multi-Purpose Arcade Combat Simulator
- MAD1 → MAD-1
- MARIO chip → Super FX
- MBit → Megabit
- MC1 → Super FX
- MCC → Memory Controller Chip
- MCK → Master Clock
- MCNT → SA-1#Register Summary
- MD0 → Super FX#Screen Mode Register .28SCMR.29
- MD1 → Super FX#Screen Mode Register .28SCMR.29
- MDR → Memory Data Register
- MERGE → MERGE (Super FX)
- MLB → Memory Lock
- MML → Music Macro Language
- MOV → MOV (SPC700)
- MOV1 → MOV1 (SPC700)
- MOVE → MOVE (Super FX)
- MOVEB → MOVEB (Super FX)