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PLB
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Stack (Pull) | AB | 1 byte | 4 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
N | . | . | . | . | . | Z | . |
PLB (PulL data Bank) is a 65c816 instruction that pulls the byte at the top of the stack into the data bank register. PLB is the only instruction that modifies that register.[1][dubious, see MVP and MVN] The stack pointer is incremented before the byte it points to is pulled into the register.
Syntax
PLB
See Also
External Links
- Eyes & Lichty page 484, on PLB: https://archive.org/details/0893037893ProgrammingThe65816/page/484
- Labiak page 168 on PLB: https://archive.org/details/Programming_the_65816/page/n178
- snes9x implementation of PLB: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2032
- Clark, Bruce. http://www.6502.org/tutorials/65c816opcodes.html#6.8.3