We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

JMP

From SnesLab
Revision as of 03:35, 8 August 2024 by Xetheria (talk | contribs) (→‎External Links: hid archive URL for Leventhal)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Basic Info
Addressing Mode Opcode Length Speed
Absolute 4C 3 bytes 3 cycles
Absolute Indirect 6C 3 bytes 5 cycles
Absolute Indexed Indirect 7C 3 bytes 6 cycles
Absolute Long 5C 4 bytes 4 cycles
Absolute Indirect Long DC 3 bytes 6 cycles
Flags Affected
N V M X D I Z C
. . . . . . . .

JMP is a 65c816 instruction that performs an unconditional jump. This is analogous to GOTO in middle level programming languages.

JMP to a long address and JML work even in emulation mode, but are primarily intended for native mode.

Quirk

The NMOS 6502's opcode 6C sometimes behaves incorrectly. When doing an indirect jump, care must be taken to make sure the two-byte vector containing the absolute target address does not straddle a page boundary (that is, the vector is not located at $xxFF for any xx). Otherwise, byte zero ($xx00) of the page the vector begins in will be misused as the high byte of the target address instead of the first byte of the following page.

JMP is not relocatable. No flags are affected.

Syntax

JMP addr
JMP (addr)
JMP (addr, X)
JMP long
JML long
JMP [addr]
JML [addr]

See Also

External Links