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BMAP: Difference between revisions

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'''BMAP''' is 8 bits wide, located at 2225h.  It is initialized to zero.
=== See Also ===
* [[BMAPS]]
=== Reference ===
=== Reference ===
* 4.1.21 on [https://archive.org/details/SNESDevManual/book2/page/n36 page 1-4-15 of Book II] of the official Super Nintendo development manual
* 4.1.21 on [https://archive.org/details/SNESDevManual/book2/page/n36 page 1-4-15 of Book II] of the official Super Nintendo development manual

Latest revision as of 08:38, 21 December 2023

BMAP is 8 bits wide, located at 2225h. It is initialized to zero.

See Also

Reference