We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Mode 5: Difference between revisions

From SnesLab
Jump to: navigation, search
(→‎Reference: hid archive URL)
(added RPM Racing)
Line 10: Line 10:


'''Mode 5''' is one of the hi-res [[background modes]].  It supports [[interlacing]].  <sup>[4]</sup>  Many JRPGs use it.  <sup>[3]</sup>  It is the second least frequently used background mode.  <sup>[2]</sup>  [[PVSnesLib]] currently does not support Mode 5.  <sup>[1]</sup>  [[Color Math]] should not be used in Mode 5.<sup>[5]</sup>
'''Mode 5''' is one of the hi-res [[background modes]].  It supports [[interlacing]].  <sup>[4]</sup>  Many JRPGs use it.  <sup>[3]</sup>  It is the second least frequently used background mode.  <sup>[2]</sup>  [[PVSnesLib]] currently does not support Mode 5.  <sup>[1]</sup>  [[Color Math]] should not be used in Mode 5.<sup>[5]</sup>
''RPM Racing'' uses Mode 5 for gameplay.<sup>[6]</sup>


=== See Also ===
=== See Also ===
Line 26: Line 28:
# https://nesdoug.com/2022/05/30/other-modes
# https://nesdoug.com/2022/05/30/other-modes
# [https://archive.org/details/SNESDevManual/book1/page/n69 page 2-7-2 of Book I] of the official Super Nintendo development manual
# [https://archive.org/details/SNESDevManual/book1/page/n69 page 2-7-2 of Book I] of the official Super Nintendo development manual
# https://retronauts.com/article/900/how-rpm-racing-created-double-rez-snes-graphics-with-one-weird-trick


[[Category:Video]]
[[Category:Video]]

Revision as of 04:52, 21 July 2023

Layers Available
Layer 2 Layer 1
2bpp 4bpp
Seiken Densetsu 3's main menu is rendered with Mode 5

Mode 5 is one of the hi-res background modes. It supports interlacing. [4] Many JRPGs use it. [3] It is the second least frequently used background mode. [2] PVSnesLib currently does not support Mode 5. [1] Color Math should not be used in Mode 5.[5]

RPM Racing uses Mode 5 for gameplay.[6]

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

Reference

  1. https://github.com/alekmaul/pvsneslib/issues/14#issuecomment-698703247
  2. https://forums.nesdev.org/viewtopic.php?p=182532#p182532
  3. https://forums.nesdev.org/viewtopic.php?p=182542#p182542
  4. https://nesdoug.com/2022/05/30/other-modes
  5. page 2-7-2 of Book I of the official Super Nintendo development manual
  6. https://retronauts.com/article/900/how-rpm-racing-created-double-rez-snes-graphics-with-one-weird-trick