We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
User contributions for KungFuFurby
20 February 2022
- 21:1221:12, 20 February 2022 diff hist +60 N-SPC Engine/Nintendo/Koji Kondo Adding categories
- 20:5920:59, 20 February 2022 diff hist +1,417 N N-SPC Engine/Nintendo/Koji Kondo Initial page creation. Lots of scaffolding here...
- 20:5620:56, 20 February 2022 diff hist +164 N-SPC Engine/Nintendo/Build Sorting Accidentally forgot Super Donkey 1 from the Gigaleak.
- 20:5220:52, 20 February 2022 diff hist −889 N-SPC Engine/Prototype/Build Sorting Redirecting to the build sorting page for Nintendo's N-SPC variant because all of these are now under Koji Kondo current Tag: New redirect
- 20:5120:51, 20 February 2022 diff hist +916 N-SPC Engine/Nintendo/Build Sorting Adding Prototype here under Koji Kondo
- 20:3720:37, 20 February 2022 diff hist −57 N-SPC Engine/Nintendo Add a link to the Prototype variant under Koji Kondo
- 20:3620:36, 20 February 2022 diff hist +66 N N-SPC Engine/Prototype/SFX Sequence Format KungFuFurby moved page N-SPC Engine/Prototype/SFX Sequence Format to N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format: Prototype and later variants share the same SFX sequence format (except for adapting to more modern N-SPC VCMD IDs) current Tag: New redirect
- 20:3620:36, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format KungFuFurby moved page N-SPC Engine/Prototype/SFX Sequence Format to N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format: Prototype and later variants share the same SFX sequence format (except for adapting to more modern N-SPC VCMD IDs)
- 20:3520:35, 20 February 2022 diff hist +56 N N-SPC Engine/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Koji Kondo/Prototype to N-SPC Engine/Nintendo/Koji Kondo/Prototype current Tag: New redirect
- 20:3520:35, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Koji Kondo/Prototype to N-SPC Engine/Nintendo/Koji Kondo/Prototype
- 20:3320:33, 20 February 2022 diff hist +260 N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format Marking under construction due to this carrying over beyond the Prototype variant (and the research being incomplete on later SFX sequence revisions).
- 20:2920:29, 20 February 2022 diff hist +47 N N-SPC Engine/Prototype KungFuFurby moved page N-SPC Engine/Prototype to N-SPC Engine/Koji Kondo/Prototype: Everything in here falls under Koji Kondo based off of the SFX sequence carrying over to later games. Thus, marking as a subset. Tag: New redirect
- 20:2920:29, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Prototype to N-SPC Engine/Koji Kondo/Prototype: Everything in here falls under Koji Kondo based off of the SFX sequence carrying over to later games. Thus, marking as a subset.
- 02:0002:00, 20 February 2022 diff hist +1 m N-SPC Engine/Nintendo/Koji Kondo/Prototype →Engine Control (Command $01-$7F)
- 01:5201:52, 20 February 2022 diff hist +5 m N-SPC Engine/Nintendo/Koji Kondo/Prototype →Load Data (Command $FF)
- 01:4701:47, 20 February 2022 diff hist 0 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Play Music/BRR Wind Noise Frequency (Command $01-$FE): Small correction
18 February 2022
- 22:1522:15, 18 February 2022 diff hist −10 N-SPC Engine →Phrase Format
- 22:1522:15, 18 February 2022 diff hist −10 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Phrase Format
- 22:1422:14, 18 February 2022 diff hist 0 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Phrase Format
- 21:5521:55, 18 February 2022 diff hist 0 N-SPC Engine →Phrase Format: Wrong byte ordering