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VRAM Tile Storage Capacity
From SnesLab
VRAM is a total of 65536 bytes. If it were filled completely with tiles, all of which are the same size and bpp (leaving no room for the tilemaps), this is how many would fit:
With 8x8 tiles, at 2bpp (16 bytes per tile): 4,096 tiles at 4bpp (32 bytes per tile): 2,048 tiles at 8bpp (64 bytes per tile): 1,024 tiles With 16x16 tiles, at 2bpp (64 bytes per tile): 1,024 tiles at 4bpp (128 bytes per tile): 512 tiles at 8bpp (256 bytes per tile): 256 tiles