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Mode 4: Difference between revisions
From SnesLab
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'''Mode 4''' supports [[Offset Change Mode]] and [[Direct Color]]. | '''Mode 4''' supports [[Offset Change Mode]] and [[Direct Color]]. | ||
Mode 4 is the only background mode where the most significant bit of the offset change mode register is effective.<sup>[2]</sup> | |||
=== See Also === | === See Also === | ||
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=== Reference === | === Reference === | ||
# https://nesdoug.com/2022/05/30/other-modes | |||
# https://archive.org/details/SNESDevManual/book1/page/n207 | |||
[[Category:Video]] | [[Category:Video]] | ||
[[Category:Tiled Background Modes]] | [[Category:Tiled Background Modes]] |
Revision as of 06:00, 1 December 2023
BG Layers Available | |||
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Layer 2 | Layer 1 | ||
2bpp | 8bpp |
Mode 4 supports Offset Change Mode and Direct Color.
Mode 4 is the only background mode where the most significant bit of the offset change mode register is effective.[2]
See Also
Other Background Modes | |||
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Mode 0 | Mode 1 | Mode 2 | Mode 3 |
Mode 4 | Mode 5 | Mode 6 | Mode 7 |