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Mode 1: Difference between revisions
From SnesLab
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'''Mode 1''' is the most commonly used background mode.<sup>[1][2]</sup> It supports 3 BG layers. | '''Mode 1''' is the most commonly used background mode.<sup>[1][2]</sup> It supports 3 BG layers. Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 1.<sup>[3]</sup> | ||
[[Offset Change Mode]] is not supported, as that takes over layer 3. | [[Offset Change Mode]] is not supported, as that takes over layer 3. |
Revision as of 11:07, 27 December 2023
BG Layers Available | |||
---|---|---|---|
Layer 3 | Layer 2 | Layer 1 | |
2bpp | 4bpp | 4bpp |
Mode 1 is the most commonly used background mode.[1][2] It supports 3 BG layers. Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 1.[3]
Offset Change Mode is not supported, as that takes over layer 3.
See Also
Other Background Modes | |||
---|---|---|---|
Mode 0 | Mode 1 | Mode 2 | Mode 3 |
Mode 4 | Mode 5 | Mode 6 | Mode 7 |
Reference
- https://forums.nesdev.org/viewtopic.php?t=15087
- https://www.copetti.org/writings/consoles/super-nintendo
- Appendix A-5 of the official Super Nintendo development manual