We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

Mode 2: Difference between revisions

From SnesLab
Jump to: navigation, search
(Appendix A-5)
(horizontal resolution)
Line 7: Line 7:
|}
|}


'''Mode 2''' is very similar to [[Mode 1]], except that Layer 3 is sacrificed to support [[Offset Change Mode]] instead of being a background.
'''Mode 2''' is very similar to [[Mode 1]], except that Layer 3 is sacrificed to support [[Offset Change Mode]] instead of being a background.  The horizontal resolution is 256 dots.


Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 2.<sup>[2]</sup>
Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 2.<sup>[2]</sup>

Revision as of 15:11, 27 December 2023

BG Layers Available
Layer 2 Layer 1
4bpp 4bpp

Mode 2 is very similar to Mode 1, except that Layer 3 is sacrificed to support Offset Change Mode instead of being a background. The horizontal resolution is 256 dots.

Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 2.[2]

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

Reference

  1. https://nesdoug.com/2022/05/30/other-modes
  2. Appendix A-5 of the official Super Nintendo development manual