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Mode 1: Difference between revisions

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(horizontal resolution)
(direct color unsupported)
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[[Offset Change Mode]] is not supported, as that takes over layer 3.
[[Offset Change Mode]] is not supported, as that takes over layer 3.
[[Direct Color]] is unsupported.


=== See Also ===
=== See Also ===

Revision as of 01:12, 29 December 2023

BG Layers Available
Layer 3 Layer 2 Layer 1
2bpp 4bpp 4bpp

Mode 1 is the most commonly used background mode.[1][2] It supports 3 BG layers. The horizontal resolution is 256 dots. Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 1.[3]

Offset Change Mode is not supported, as that takes over layer 3.

Direct Color is unsupported.

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

Reference

  1. https://forums.nesdev.org/viewtopic.php?t=15087
  2. https://www.copetti.org/writings/consoles/super-nintendo
  3. Appendix A-5 of the official Super Nintendo development manual

External Links