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Work RAM: Difference between revisions
From SnesLab
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[[Category:ICs with unconnected pins]] | [[Category:ICs with unconnected pins]] | ||
[[Category:Address Spaces]] | [[Category:Address Spaces]] | ||
=== See Also === | |||
* [[ARAM]] | |||
* [[VRAM]] | |||
* [[OAM]] | |||
=== References === | === References === |
Revision as of 03:59, 18 July 2023
WRAM (Work RAM) serves as the SNES' main memory. It is 128K x 8 bits (131,072 bytes) in size. It has part number 21326. [3]
Even though WRAM has both Address Bus A and Address Bus B connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM DMA isn't possible.
WRAM is left intact by a Reset. [2] But, Nintendo still recommendeds checking to make sure the contents are correct after a reset. [5]
See Also
References
- https://problemkaputt.de/fullsnes.htm#snesmemoryworkramaccess
- https://problemkaputt.de/fullsnes.htm#snescontrollersotherinputs
- page 1 of Book II, "Super NES Parts List" in the official Nintendo development manual
- page 2-22-1 of Book II, lbid
- caution #11: page 2-24-3 of Book I