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TCLR1 (SPC700): Difference between revisions

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'''TCLR1''' is an [[SPC700]] instruction that tests and clears memory bits using the [[accumulator]].  For every set bit in the accumulator, the corresponding memory bit is cleared.
'''TCLR1''' is an [[SPC700]] instruction that tests and clears memory bits using the [[accumulator]].  For every set bit in the accumulator, TCLR1 clears the corresponding memory bit.


==== Syntax ====
==== Syntax ====
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TCLR1 !abs
TCLR1 !abs
</pre>
</pre>
Where abs is any address in the whole 64K [[bank]].
Where abs is any address in the whole 64K [[bank]] of [[ARAM]].


=== See Also ===
=== See Also ===

Latest revision as of 17:40, 11 August 2024

Basic Info
Addressing Mode Opcode Length Speed
Absolute 4E 3 bytes 6 cycles
Flags Affected
N V P B H I Z C
N . . . . . Z .

TCLR1 is an SPC700 instruction that tests and clears memory bits using the accumulator. For every set bit in the accumulator, TCLR1 clears the corresponding memory bit.

Syntax

TCLR1 !abs

Where abs is any address in the whole 64K bank of ARAM.

See Also

External Links

  1. Official Nintendo documentation on TCLR1: Table C-18 in Appendix C-9 of Book I
  2. subparagraph 8.2.3.2 of page 3-8-8, lbid.
  3. anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L606