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Mode 1: Difference between revisions
From SnesLab
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[[Category:Horizontal Pseudo 512 Mode]] | [[Category:Horizontal Pseudo 512 Mode]] | ||
[[Category:Indirect Color Modes]] | [[Category:Indirect Color Modes]] | ||
[[Category:Triple-background Modes]] |
Revision as of 11:10, 16 December 2023
BG Layers Available | |||
---|---|---|---|
Layer 3 | Layer 2 | Layer 1 | |
2bpp | 4bpp | 4bpp |
Mode 1 is the most commonly used background mode.[1][2] It supports 3 BG layers.
Offset Change Mode is not supported, as that takes over layer 3.
See Also
Other Background Modes | |||
---|---|---|---|
Mode 0 | Mode 1 | Mode 2 | Mode 3 |
Mode 4 | Mode 5 | Mode 6 | Mode 7 |
Reference
- https://forums.nesdev.org/viewtopic.php?t=15087
- https://www.copetti.org/writings/consoles/super-nintendo