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Mode 2: Difference between revisions

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(Appendix A-5)
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'''Mode 2''' is very similar to [[Mode 1]], except that Layer 3 is sacrificed to support [[Offset Change Mode]] instead of being a background.
'''Mode 2''' is very similar to [[Mode 1]], except that Layer 3 is sacrificed to support [[Offset Change Mode]] instead of being a background.
Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 2.<sup>[2]</sup>


=== See Also ===
=== See Also ===
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=== Reference ===
=== Reference ===
* https://nesdoug.com/2022/05/30/other-modes
# https://nesdoug.com/2022/05/30/other-modes
# Appendix A-5 of the official Super Nintendo development manual


[[Category:Video]]
[[Category:Video]]

Revision as of 11:03, 27 December 2023

BG Layers Available
Layer 2 Layer 1
4bpp 4bpp

Mode 2 is very similar to Mode 1, except that Layer 3 is sacrificed to support Offset Change Mode instead of being a background.

Background tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 2.[2]

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

Reference

  1. https://nesdoug.com/2022/05/30/other-modes
  2. Appendix A-5 of the official Super Nintendo development manual