We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Interrupt Request: Difference between revisions
From SnesLab
(→See Also: BRK) |
(no hardware interrupt sources) |
||
Line 2: | Line 2: | ||
IRQs can go into the [[Control Deck]] through both the [[Cartridge Slot]] and the [[Expansion Port]]. | IRQs can go into the [[Control Deck]] through both the [[Cartridge Slot]] and the [[Expansion Port]]. | ||
The [[S-SMP]] has no hardware interrupt sources. | |||
=== See Also === | === See Also === |
Revision as of 04:55, 22 July 2024
An interrupt request (IRQ) is an interrupt that can be ignored. It has the lowest priority out of all the interrupts. [2]
IRQs can go into the Control Deck through both the Cartridge Slot and the Expansion Port.
The S-SMP has no hardware interrupt sources.
See Also
External Links
- snes9x implementation of IRQ: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2588
- 65c816 datasheet
- https://problemkaputt.de/fullsnes.htm#snesppuinterrupts