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Mode 4: Difference between revisions

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(interlacing supported)
(windowing supported)
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''Bust-A-Move'' uses Mode 4 for gameplay.<sup>[1]
''Bust-A-Move'' uses Mode 4 for gameplay.<sup>[1]


[[Mosaic]] and [[interlacing]] are supported.
[[Mosaic]], [[interlacing]] and [[windowing]] are supported.


=== See Also ===
=== See Also ===

Revision as of 15:23, 18 August 2024

BG Layers Available
Layer 2 Layer 1
2bpp 8bpp

Mode 4 is the only background mode that supports both Offset Change Mode and Direct Color. The horizontal resolution is 256 dots.

Mode 4 is the only background mode where the most significant bit of the offset change mode register is effective.[2]

Tiles may be 8 by 8 pixels or 16 by 16 pixels in Mode 4.[3]

Bust-A-Move uses Mode 4 for gameplay.[1]

Mosaic, interlacing and windowing are supported.

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

References

  1. https://nesdoug.com/2022/05/30/other-modes
  2. Appendix A-13 of Book I of the official Super Nintendo development manual
  3. Appendix A-5, lbid.