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Reset Traces: Difference between revisions

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The SNES has a few traces used in system resetting:
The SNES has a few traces used in system resetting:


[[File:reset schematic.png|schematic of the various reset traces]]
[[File:reset schematic.png|schematic of the various reset traces|thumb]]


/'''RESOUT0''' allows [[S-PPU2]] to reset [[S-PPU1]].  It is produced by pin 33 of PPU2 and goes into pin 83 (/RESET) of PPU1.  It is not connected to anything else.
/'''RESOUT0''' allows [[S-PPU2]] to reset [[S-PPU1]].  It is produced by pin 33 of PPU2 and goes into pin 83 (/RESET) of PPU1.  It is not connected to anything else.

Revision as of 18:43, 28 May 2023

The SNES has a few traces used in system resetting:

schematic of the various reset traces

/RESOUT0 allows S-PPU2 to reset S-PPU1. It is produced by pin 33 of PPU2 and goes into pin 83 (/RESET) of PPU1. It is not connected to anything else.

/RESOUT1 is produced by pin 28 of S-PPU2 and passes through R74 before combining with the voltage supervisor reset output. Then, RESOUT1 goes into these pins, all of which are labled /RESET:

The trace (not pin) labeled /RESET on the jwdonal schematic is produced by pin 10 (P10) of the CIC and is what actually resets PPU2 (going into pin 34).

See Also