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TCLR1 (SPC700): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
# Official Nintendo documentation on TCLR1: Table C-18 in [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9 of Book I] | |||
# https://archive.org/details/SNESDevManual/book1/page/n186 | |||
[[Category:ASM]] | [[Category:ASM]] |
Revision as of 05:13, 18 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute | 4E | 3 byte | 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . |
TCLR1 is an SPC700 instruction that tests and clears memory bits using the accumulator. For every set bit in the accumulator, the corresponding memory bit is cleared.
See Also
External Links
- Official Nintendo documentation on TCLR1: Table C-18 in Appendix C-9 of Book I
- https://archive.org/details/SNESDevManual/book1/page/n186