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TCLR1 (SPC700): Difference between revisions
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'''TCLR1''' is an [[SPC700]] instruction that tests and clears memory bits using the [[accumulator]]. For every set bit in the accumulator, the corresponding memory bit | '''TCLR1''' is an [[SPC700]] instruction that tests and clears memory bits using the [[accumulator]]. For every set bit in the accumulator, TCLR1 clears the corresponding memory bit. | ||
==== Syntax ==== | ==== Syntax ==== |
Latest revision as of 17:40, 11 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute | 4E | 3 bytes | 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
N | . | . | . | . | . | Z | . |
TCLR1 is an SPC700 instruction that tests and clears memory bits using the accumulator. For every set bit in the accumulator, TCLR1 clears the corresponding memory bit.
Syntax
TCLR1 !abs
Where abs is any address in the whole 64K bank of ARAM.
See Also
External Links
- Official Nintendo documentation on TCLR1: Table C-18 in Appendix C-9 of Book I
- subparagraph 8.2.3.2 of page 3-8-8, lbid.
- anomie: https://github.com/yupferris/TasmShiz/blob/master/spc700.txt#L606