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User contributions for KungFuFurby
20 February 2022
- 21:1221:12, 20 February 2022 diff hist +60 N-SPC Engine/Nintendo/Koji Kondo Adding categories
- 20:5920:59, 20 February 2022 diff hist +1,417 N N-SPC Engine/Nintendo/Koji Kondo Initial page creation. Lots of scaffolding here...
- 20:5620:56, 20 February 2022 diff hist +164 N-SPC Engine/Nintendo/Build Sorting Accidentally forgot Super Donkey 1 from the Gigaleak.
- 20:5220:52, 20 February 2022 diff hist −889 N-SPC Engine/Prototype/Build Sorting Redirecting to the build sorting page for Nintendo's N-SPC variant because all of these are now under Koji Kondo current Tag: New redirect
- 20:5120:51, 20 February 2022 diff hist +916 N-SPC Engine/Nintendo/Build Sorting Adding Prototype here under Koji Kondo
- 20:3720:37, 20 February 2022 diff hist −57 N-SPC Engine/Nintendo Add a link to the Prototype variant under Koji Kondo
- 20:3620:36, 20 February 2022 diff hist +66 N N-SPC Engine/Prototype/SFX Sequence Format KungFuFurby moved page N-SPC Engine/Prototype/SFX Sequence Format to N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format: Prototype and later variants share the same SFX sequence format (except for adapting to more modern N-SPC VCMD IDs) current Tag: New redirect
- 20:3620:36, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format KungFuFurby moved page N-SPC Engine/Prototype/SFX Sequence Format to N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format: Prototype and later variants share the same SFX sequence format (except for adapting to more modern N-SPC VCMD IDs)
- 20:3520:35, 20 February 2022 diff hist +56 N N-SPC Engine/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Koji Kondo/Prototype to N-SPC Engine/Nintendo/Koji Kondo/Prototype current Tag: New redirect
- 20:3520:35, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Koji Kondo/Prototype to N-SPC Engine/Nintendo/Koji Kondo/Prototype
- 20:3320:33, 20 February 2022 diff hist +260 N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format Marking under construction due to this carrying over beyond the Prototype variant (and the research being incomplete on later SFX sequence revisions).
- 20:2920:29, 20 February 2022 diff hist +47 N N-SPC Engine/Prototype KungFuFurby moved page N-SPC Engine/Prototype to N-SPC Engine/Koji Kondo/Prototype: Everything in here falls under Koji Kondo based off of the SFX sequence carrying over to later games. Thus, marking as a subset. Tag: New redirect
- 20:2920:29, 20 February 2022 diff hist 0 m N-SPC Engine/Nintendo/Koji Kondo/Prototype KungFuFurby moved page N-SPC Engine/Prototype to N-SPC Engine/Koji Kondo/Prototype: Everything in here falls under Koji Kondo based off of the SFX sequence carrying over to later games. Thus, marking as a subset.
- 02:0002:00, 20 February 2022 diff hist +1 m N-SPC Engine/Nintendo/Koji Kondo/Prototype →Engine Control (Command $01-$7F)
- 01:5201:52, 20 February 2022 diff hist +5 m N-SPC Engine/Nintendo/Koji Kondo/Prototype →Load Data (Command $FF)
- 01:4701:47, 20 February 2022 diff hist 0 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Play Music/BRR Wind Noise Frequency (Command $01-$FE): Small correction
18 February 2022
- 22:1522:15, 18 February 2022 diff hist −10 N-SPC Engine →Phrase Format
- 22:1522:15, 18 February 2022 diff hist −10 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Phrase Format
- 22:1422:14, 18 February 2022 diff hist 0 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Phrase Format
- 21:5521:55, 18 February 2022 diff hist 0 N-SPC Engine →Phrase Format: Wrong byte ordering
- 21:5521:55, 18 February 2022 diff hist 0 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Phrase Format: Wrong byte ordering
- 02:0802:08, 18 February 2022 diff hist +3,502 N SPC700/IPL ROM New page for IPL Boot ROM
16 February 2022
- 18:2018:20, 16 February 2022 diff hist +171 N-SPC Engine/Nintendo/Koji Kondo/Prototype →Play SFX Sequence Set 1 (Command $01-$7F): Correction on notes regarding SFX ID $11
6 February 2022
- 22:1322:13, 6 February 2022 diff hist +72 Rebecca Heineman Engine/Build Sorting Caught a regional difference with Wolfenstein 3D. Doesn't count as a unique build, though: instead it matches Super 3D Noah's Ark.
9 January 2022
- 06:0406:04, 9 January 2022 diff hist +338 David Whittaker Sound Engine →Set SFX Pitch (Command $1A-$21 (V3.0-V4.0a)): World Cup Striker's European version doesn't cut this command either. Plus we've got a couple that don't support all of the values.
- 05:4705:47, 9 January 2022 diff hist +35 David Whittaker Sound Engine →Set SFX Pitch (Command $1A-$21 (V3.0-V4.0a)): ...turns out both of Kick Off 3's builds support this command.
- 05:2205:22, 9 January 2022 diff hist +30 David Whittaker Sound Engine →Set SFX Pitch (Command $1A-$21 (V3.0-V4.0a)): Missed a build that supports this command
3 January 2022
- 20:1520:15, 3 January 2022 diff hist 0 N-SPC Engine/Source Variant ARAM Map Some whole/fraction portions were organized backwards. current
29 December 2021
- 18:3218:32, 29 December 2021 diff hist +19 m Capcom Sound Engine/Build Sorting No edit summary
- 18:0518:05, 29 December 2021 diff hist +711 Capcom Sound Engine/Build Sorting Updating to include regional build differences and two new builds
14 December 2021
- 21:2521:25, 14 December 2021 diff hist +32 m Category:MML-Based SPC Sound Engines Accidentally forgot to add a category link back to the actual sound engine collection current
29 October 2021
- 18:5818:58, 29 October 2021 diff hist −17 m N-SPC Engine/Yoshidayama-Workshop No edit summary
- 18:5718:57, 29 October 2021 diff hist +61 N N-SPC Engine/Yoshidayama-Workshop/Build Sorting Notes KungFuFurby moved page N-SPC Engine/Yoshidayama-Workshop/Build Sorting Notes to N-SPC Engine/Yoshidayama-Workshop/Build Sorting current Tag: New redirect
- 18:5718:57, 29 October 2021 diff hist 0 m N-SPC Engine/Yoshidayama-Workshop/Build Sorting KungFuFurby moved page N-SPC Engine/Yoshidayama-Workshop/Build Sorting Notes to N-SPC Engine/Yoshidayama-Workshop/Build Sorting
- 18:5718:57, 29 October 2021 diff hist +237 N N-SPC Engine/Yoshidayama-Workshop/Build Sorting Created page with "{| class="wikitable sortable" |- ! Game Name(s) !! Starting Memory Location !! Sorting Signature(s) || Memory Locations Noted || Extra notes |- |Zootto Mahjong! || <tt>$0800</..."
- 18:5718:57, 29 October 2021 diff hist −264 N-SPC Engine/Nintendo/Build Sorting Moving Zootto Mahjong to its own build sorting page
- 18:5518:55, 29 October 2021 diff hist −60 m N-SPC Engine/Nintendo No edit summary
- 18:5518:55, 29 October 2021 diff hist −9 m N-SPC Engine/Yoshidayama-Workshop No edit summary
- 18:5518:55, 29 October 2021 diff hist +47 N N-SPC Engine/Nintendo/Zootto Mahjong! KungFuFurby moved page N-SPC Engine/Nintendo/Zootto Mahjong! to N-SPC Engine/Yoshidayama-Workshop: Moving because the game itself was not developed internally at Nintendo for the most part current Tag: New redirect
- 18:5518:55, 29 October 2021 diff hist 0 m N-SPC Engine/Yoshidayama-Workshop KungFuFurby moved page N-SPC Engine/Nintendo/Zootto Mahjong! to N-SPC Engine/Yoshidayama-Workshop: Moving because the game itself was not developed internally at Nintendo for the most part
22 October 2021
- 14:2714:27, 22 October 2021 diff hist +33 Category:MIDI-Based SPC Sound Engines Updating Alfa System after confirming that it has an option to compress a MIDI track via header
11 October 2021
- 17:3517:35, 11 October 2021 diff hist −10 m N-SPC Engine →Subpages
21 September 2021
- 19:1219:12, 21 September 2021 diff hist +2,778 N Capcom Sound Engine/Build Sorting New build sorting page
- 19:0119:01, 21 September 2021 diff hist +1,308 N Rareware SPC Engine/Build Sorting New build sorting page for Rare's SPC sound driver.
11 September 2021
- 21:1321:13, 11 September 2021 diff hist +3,081 N Eastridge Technology Engine New sound engine page for Eastridge Technology
- 20:3120:31, 11 September 2021 diff hist +117 N-SPC Engine/Nintendo/Sound Module and Burn-In Test Accidentally forgot link to raw build sorting notes
- 20:3120:31, 11 September 2021 diff hist +117 N-SPC Engine/Nintendo Adding link to raw build sorting notes
- 20:1420:14, 11 September 2021 diff hist +137 Category:MIDI-Based SPC Sound Engines I have determined that Eurocom's sound engine has a more complex case involving its ability to use backreferencing.
10 September 2021
- 18:3518:35, 10 September 2021 diff hist +3,070 N-SPC Engine →Variants: Lots of placeholder links created...
- 17:3317:33, 10 September 2021 diff hist +1,019 N N-SPC Engine/Konami/Build Sorting New build sorting page, including a Gigaleak-era build