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DEC
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Accumulator | 3A | 1 byte | 2 cycles | ||||
Absolute | CE | 3 bytes | 6 cycles* | ||||
Direct Page | C6 | 2 bytes | 5 cycles* | ||||
Absolute Indexed by X | DE | 3 bytes | 7 cycles* | ||||
Direct Page Indexed by X | D6 | 2 bytes | 6 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . |
DEC (Decrement) is a 65x instruction that decrements the value in the location specified by the operand by one. The size of the accumulator determines whether this is an 8 or 16 bit operation. An alternate mnemonic when the operand is the accumulator is "DEA."
DEC ignores the decimal mode flag.
Syntax
DEC DEC A DEA DEC addr DEC dp DEC addr, X DEC dp, X
Cycle Penalties
- Except in accumulator addressing, DEC takes two extra cycles when the accumulator is 16 bits wide.
- In direct page addressing modes, DEC takes an extra cycle when the low byte of the direct page register is nonzero
See Also
External Links
- Eyes & Lichty page 451 on DEC: https://archive.org/details/0893037893ProgrammingThe65816/page/n477
- Labiak page 138 on DEC: https://archive.org/details/Programming_the_65816/page/n148
- MCS6500 Manual page 155 on DEC: https://archive.org/details/mos_microcomputers_programming_manual/page/n176
- Carr page 257 on DEC: https://archive.org/details/6502UsersManual/page/n270
- Leventhal page 3-60 on DEC: https://archive.org/details/6502-assembly-language-programming/page/n109
- snes9x implementation of DEC: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L482
- undisbeliever on DEC: https://undisbeliever.net/snesdev/65816-opcodes.html#dec-decrement