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TAX
From SnesLab
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | AA | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
N | . | . | . | . | . | Z | . |
TAX is a 65x instruction that transfers the value of the accumulator to the X index register.
Instruction Behavior | ||
---|---|---|
8-bit accumulator (m=1) | 16-bit accumulator (m=0) | |
8-bit index registers (x=1) | 8 bits are transferred | 8 bits are transferred (low byte of accumulator) |
16-bit index registers (x=0) | 16 bits are transferred | 16 bits are transferred |
Syntax
TAX
See Also
External Links
- Eyes & Lichty, page 508 on TAX
- Labiak, page 189 on TAX
- 7.11 on MCS6500 Manual, page 100 on TAX
- Carr, page 275 on TAX
- Leventhal, page 3-99 on TAX
- snes9x implementation of TAX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2258