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User contributions for KungFuFurby
9 January 2024
- 19:4819:48, 9 January 2024 diff hist +142 N-SPC Engine Caught a typo in Hong Kong '97 with its ID of the ESA DSP register. The other SM Choukyoushi Hitomi games are not affected. current
- 03:1103:11, 9 January 2024 diff hist +10 N-SPC Engine/Nintendo/Sound Module and Burn-In Test Adding a stub marker citing the under construction nature of this page. current
- 03:1003:10, 9 January 2024 diff hist +1 N-SPC Engine Corrected an error on bit notes for Panning
- 03:1003:10, 9 January 2024 diff hist +1 N-SPC Engine/Nintendo/Koji Kondo/Prototype Corrected an error on bit notes for Panning current
- 03:1003:10, 9 January 2024 diff hist +1 Template:N-SPC VCMD Set Table Corrected an error on bit notes for Panning current
- 03:0803:08, 9 January 2024 diff hist +10 N-SPC Engine/Nintendo/Koji Kondo/SFX Sequence Format Adding a stub marker citing the under construction nature of this page. current
7 January 2024
- 23:4323:43, 7 January 2024 diff hist +3 m Template:N-SPC VCMD Set Table Made an error on the NOP command with the source variant (it skips two bytes, not one)
- 18:5918:59, 7 January 2024 diff hist 0 m N-SPC Engine →Tremolo Off (VCMD $EC)
- 18:4218:42, 7 January 2024 diff hist −72 m N-SPC Engine/Nintendo/Koji Kondo/Prototype →Instrument Format: Removed an accidentally included fractional pitch base multiplier from the instrument section.
23 September 2023
- 22:0522:05, 23 September 2023 diff hist +357 David Whittaker Sound Engine Adding info for a second build found in World Class Rugby current
- 21:5821:58, 23 September 2023 diff hist +188 David Whittaker Sound Engine/Build Sorting One new build and changing formatting to match other wiki pages' game highlighting current
10 September 2023
- 19:4019:40, 10 September 2023 diff hist −1 N-SPC Engine Made an error on the NOP command with the source variant (it skips two bytes, not one)
4 September 2023
- 17:4017:40, 4 September 2023 diff hist +16 m N-SPC Engine/Nintendo/Build Sorting No edit summary current
2 September 2023
- 17:3617:36, 2 September 2023 diff hist +4 m N-SPC Engine/Source Variant Build Sorting No edit summary current
3 July 2023
- 20:4020:40, 3 July 2023 diff hist +206 Blargg's trick Go into a little bit more specific detail on how to pull this off...
- 20:2820:28, 3 July 2023 diff hist +13 SPC700/IPL ROM Rename step 3 to receive and specify that the SNES is the source
13 June 2023
- 23:2523:25, 13 June 2023 diff hist +536 N-SPC Engine/Imagitec Design Adding Dragon's Magic (Konami logo), which branched off of American Gladiators. current
- 23:1223:12, 13 June 2023 diff hist +274 N-SPC Engine/Imagitec Design/Build Sorting Found a new N-SPC build in Dragon's Magic (JP version of Dragon's Lair) at the Konami logo. Mostly similar to American Gladiators, which is already barebones to begin with... so it's marked as a branch. current
21 May 2023
- 02:2502:25, 21 May 2023 diff hist −42 N-SPC Engine/Kemco Master Volume -> Main Volume current
- 01:2901:29, 21 May 2023 diff hist +280 David Whittaker Sound Engine Italicizing game names