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Accumulator: Difference between revisions
From SnesLab
(see also LDA, STA, PHA, PLA) |
(→See Also: TAX, TXA, TAY, TYA) |
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* [[PHA]] | * [[PHA]] | ||
* [[PLA]] | * [[PLA]] | ||
* [[TAX]] | |||
* [[TAY]] | |||
* [[TXA]] | |||
* [[TYA]] | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:SNES Hardware]] | [[Category:SNES Hardware]] | ||
[[Category:Registers]] | [[Category:Registers]] |
Revision as of 02:07, 23 November 2023
An Accumulator is a very fast register inside a processor that acts as a mathematical scratch pad.
The 65c816's accumulator can be either 8 or 16 bits in size, as configured by the M flag.
The high byte is still retained even when the accumulator is 8 bits wide.
The SPC700's accumulator is always 8 bits wide.