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VRAM: Difference between revisions
From SnesLab
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There are two '''VRAM''' chips on the SNES motherboard, both connected to [[S-PPU1]]. They are both [[SRAM]] and each 32K x 8 bit (32,768 bytes) in size, for a total of 65,536 bytes (one [[bank]]). | There are two '''VRAM''' chips on the SNES motherboard, both connected to [[S-PPU1]]. They are both [[SRAM]] and each 32K x 8 bit (32,768 bytes) in size, for a total of 65,536 bytes (one [[bank]]). | ||
VRAM is word (not byte) addressed, with one chip holding the low bytes of the 16-bit words, the other chip holds the high bytes. | |||
The two chips can be referred to as "A" and "B", after the lines of the [[VRAM Data Bus]] VDA0~7 and VDB0~7. | The two chips can be referred to as "A" and "B", after the lines of the [[VRAM Data Bus]] VDA0~7 and VDB0~7. |
Revision as of 22:17, 28 December 2023
There are two VRAM chips on the SNES motherboard, both connected to S-PPU1. They are both SRAM and each 32K x 8 bit (32,768 bytes) in size, for a total of 65,536 bytes (one bank).
VRAM is word (not byte) addressed, with one chip holding the low bytes of the 16-bit words, the other chip holds the high bytes.
The two chips can be referred to as "A" and "B", after the lines of the VRAM Data Bus VDA0~7 and VDB0~7.
VRAM is not connected to Address Bus A, so the 5A22 must access it through I/O ports.
See Also
Reference
- Appendix A-1 of the official Super Nintendo development manual