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SET1 (SPC700): Difference between revisions

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'''SET1''' is an [[SPC700]] command that sets a bit in a [[direct page]] byte.  The byte following the opcode determines which byte.  The most significant 3 bits of the opcode determines which bit within that byte.
'''SET1''' is an [[SPC700]] command that sets a bit in a [[direct page]] byte.  The byte following the opcode determines which byte.  The most significant 3 bits of the opcode determines which bit within that byte.  In Nintendo's manual, the high nybble of the opcode is called x and bit 4 of the opcode is always zero.


No flags are affected.
No flags are affected.

Revision as of 04:35, 8 July 2024

Basic Info
Addressing Mode Opcode Length Speed
Direct Page Bit 02 2 bytes 4 cycles
Direct Page Bit 22 2 bytes 4 cycles
Direct Page Bit 42 2 bytes 4 cycles
Direct Page Bit 62 2 bytes 4 cycles
Direct Page Bit 82 2 bytes 4 cycles
Direct Page Bit A2 2 bytes 4 cycles
Direct Page Bit C2 2 bytes 4 cycles
Direct Page Bit E2 2 bytes 4 cycles
Flags Affected
N V P B H I Z C
. . . . . . . .

SET1 is an SPC700 command that sets a bit in a direct page byte. The byte following the opcode determines which byte. The most significant 3 bits of the opcode determines which bit within that byte. In Nintendo's manual, the high nybble of the opcode is called x and bit 4 of the opcode is always zero.

No flags are affected.

Syntax

SET1 dip. bit

See Also

External Links