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Mode 6: Difference between revisions

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(color math should not be used)
(→‎Reference: hid archive URL)
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# https://nesdoug.com/2022/05/30/other-modes
# https://nesdoug.com/2022/05/30/other-modes
# https://github.com/alekmaul/pvsneslib/issues/14#issuecomment-698703247
# https://github.com/alekmaul/pvsneslib/issues/14#issuecomment-698703247
# https://archive.org/details/SNESDevManual/book1/page/n69
# [https://archive.org/details/SNESDevManual/book1/page/n69 page 2-7-2 of Book I] of the official Super Nintendo development manual


[[Category:Video]]
[[Category:Video]]

Revision as of 19:02, 19 July 2023

Layers Available
Layer 1
4bpp

Mode 6 is the least frequently used Background Mode. No games use it. [1] It supports interlacing. [1] PVSnesLib currently does not support Mode 6. [2] Color Math should not be used in Mode 6.[3]

See Also

Other Background Modes
Mode 0 Mode 1 Mode 2 Mode 3
Mode 4 Mode 5 Mode 6 Mode 7

Reference

  1. https://nesdoug.com/2022/05/30/other-modes
  2. https://github.com/alekmaul/pvsneslib/issues/14#issuecomment-698703247
  3. page 2-7-2 of Book I of the official Super Nintendo development manual