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Mode 6
From SnesLab
BG Layers Available | |||
---|---|---|---|
Layer 1 | |||
4bpp |
Mode 6 is the least frequently used Background Mode. No games use it. [1] It is one of the hi-res modes, meaning the horizontal resolution is 512 dots. When interlacing is enabled, the vertical resolution is also doubled. [1] PVSnesLib currently does not support Mode 6. [2] Color Math should not be used in Mode 6.[3]
See Also
Other Background Modes | |||
---|---|---|---|
Mode 0 | Mode 1 | Mode 2 | Mode 3 |
Mode 4 | Mode 5 | Mode 6 | Mode 7 |
Reference
- https://nesdoug.com/2022/05/30/other-modes
- https://github.com/alekmaul/pvsneslib/issues/14#issuecomment-698703247
- page 2-7-2 of Book I of the official Super Nintendo development manual