65c816 Instructions: Difference between revisions
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! Instruction !! Description | ! Instruction !! Description | ||
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| ADC || Add with carry | | [[ADC]] || Add with carry | ||
|- | |- | ||
| SBC || Subtract with Carry | | [[SBC]] || Subtract with Carry | ||
|- | |- | ||
| INC || Increment Accumulator or Memory | | [[INC]] || Increment Accumulator or Memory | ||
|- | |- | ||
| INX || Increment X | | [[INX]] || Increment X | ||
|- | |- | ||
| INY || Increment Y | | [[INY]] || Increment Y | ||
|- | |- | ||
| DEC || Decrement Accumulator or Memory | | [[DEC]] || Decrement Accumulator or Memory | ||
|- | |- | ||
| DEX || Decrement X | | [[DEX]] || Decrement X | ||
|- | |- | ||
| DEY || Decrement Y | | [[DEY]] || Decrement Y | ||
|} | |} | ||
Revision as of 11:21, 25 July 2024
There are 92 opcodes in ASM. They are divided into different categories.
Loading instructions
These instructions load an 8-bit or a 16-bit value into one of the three registers.
Instruction | Description |
---|---|
LDA | Load into accumulator from memory |
LDX | Load into X from memory |
LDY | Load into Y from memory |
Compare instructions
These instructions, usually used with branch commands, compare one of the three registers with a value or memory. (They essentially subtract the value following the compare instruction from the value in the register, affecting the processor flags but not the register itself.)
Instruction | Description |
---|---|
CMP | Compare accumulator with memory |
CPY | Compare Y with memory |
CPX | Compare X with memory |
Storage instructions
These instructions store various values from a register into memory.
Instruction | Description |
---|---|
STA | Store Accumulator to Memory |
STX | Store X to Memory |
STY | Store Y to Memory |
STZ | Store Zero to Memory |
Branching instructions
These instructions branch depending on the processor flags' status, except BRA and BRL, which always branch regardless of the processor flags.
Instruction | Description |
---|---|
BCC | Branch if Carry Clear |
BCS | Branch if Carry Set |
BPL | Branch if Plus value |
BMI | Branch if Minus value |
BNE | Branch if not Equal/Branch if not zero |
BEQ | Branch if Equal/Branch if zero |
BVC | Branch if Overflow Clear |
BVS | Branch if Overflow Set |
BRL | Branch Always Long |
BRA | Branch Always |
Mathematical instructions
These instructions perform addition and subtraction with the registers and memory. (Note that there are no opcodes for multiplication and division; special registers must be used for those.)
Instruction | Description |
---|---|
ADC | Add with carry |
SBC | Subtract with Carry |
INC | Increment Accumulator or Memory |
INX | Increment X |
INY | Increment Y |
DEC | Decrement Accumulator or Memory |
DEX | Decrement X |
DEY | Decrement Y |
Processor flag instructions
These instructions set or clear various processor flags of the SNES.
Instruction | Description |
---|---|
SEP | Set Processor Status Flag |
REP | Reset Processor Status Flag |
SEC | Set Carry Flag |
SED | Set Decimal Flag |
SEI | Set Interrupt Flag |
CLC | Clear Carry Flag |
CLD | Clear Decimal Flag |
CLI | Clear Interrupt Flag |
CLV | Clear Overflow Flag |
XCE | Exchange Carry and Emulation (swaps bits of emulation flag and carry flag, toggling emulation mode on/off) |
Stack instructions
These instructions push and pull various bytes on/from the stack, a special designated area of RAM that is located at $01FF-$010B in SMW.
Instruction | Description |
---|---|
PEA | Push Effective Address (Simply push a 16-bit absolute value on the stack) |
PEI | Push Effective Indirect Address |
PER | Push Program Counter Relative |
PHA | Push Accumulator |
PHB | Push Data Bank Register |
PHD | Push Direct Page Register |
PHK | Push Program Bank Register |
PHP | Push Processor Status Flags |
PHX | Push X |
PHY | Push Y |
PLA | Pull Accumulator |
PLB | Pull Data Bank Register |
PLD | Pull Direct Page Register |
PLP | Pull Processor Status Flags |
PLX | Pull X |
PLY | Pull Y |
Bitwise instructions
These operations affect the individual bits of A and/or memory.
Instruction | Description |
---|---|
AND | AND Accumulator with Memory |
ASL | Left Shift Accumulator or Memory |
BIT | Bit Test |
EOR | Exclusive OR Accumulator with Memory |
LSR | Shift Right Accumulator or Memory |
ORA | OR Accumulator with Memory |
ROL | Rotate Left Accumulator or Memory |
ROR | Rotate Right Accumulator or Memory |
TRB | Test and Reset Bit |
TSB | Test and Set Bit |
Transfer instructions
These opcodes transfer values from register to register (or, in the case of MVN and MVP, from memory to memory).
Instruction | Description |
---|---|
TAX | Transfer Accumulator to X |
TAY | Transfer Accumulator to Y |
TCD | Transfer Accumulator to Direct Page |
TCS | Transfer Accumulator to Stack pointer |
TDC | Transfer Direct Page to Accumulator |
TSC | Transfer Stack Pointer to Accumulator |
TSX | Transfer Stack Pointer to X |
TXA | Transfer X to Accumulator |
TXS | Transfer X to Stack Pointer |
TXY | Transfer X to Y |
TYA | Transfer Y to Accumulator |
TYX | Transfer Y to X |
MVN | Block Move Negative |
MVP | Block Move Positive |
Program flow instructions
These instructions jump into some other part of the ROM/RAM.
Instruction | Description |
---|---|
JML | Jump Long |
JMP | Jump |
JSL | Jump to Subroutine Long |
JSR | Jump to Subroutine |
RTI | Return from Interrupt |
RTL | Return from Subroutine Long |
RTS | Return from Subroutine |
Other instructions
These are other misc. opcodes.
Instruction | Description |
---|---|
BRK | Software Break (Sets the B flag in emulation mode, interrupt in native) |
COP | Coprocessor Empowerment (interrupt) |
NOP | No operation (does absolutely nothing except waste two cycles of processing time) |
STP | Stop the Clock (freezes the SNES's processor) |
WAI | Wait for Interrupt |
XBA | Exchanges low and high byte of the A register |
WDM | Reserved - No operation |