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MOV (SPC700): Difference between revisions

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Most MOV variations that target memory perform a read cycle on the destination, which will reset T2OUT.<sup>[3]</sup>  The operands are stored in the instruction stream in the opposite order they appear in the assembler source.  In the assembler source, the operand on the right is the source and the operand on the left is the destination.
Most MOV variations that target memory perform a read cycle on the destination, which will reset T2OUT.<sup>[3]</sup>  The operands are stored in the instruction stream in the opposite order they appear in the assembler source.  In the assembler source, the operand on the right is the source and the operand on the left is the destination.
The official manual is missing a "." after each Z in the NVPBHIZC column for Groups 1 & 3.


=== Syntax ===
=== Syntax ===

Latest revision as of 14:50, 30 July 2024

Basic Info (Group 1)
Addressing Mode Opcode Length Speed
Immediate E8 2 bytes 3 cycles
Implied (type 1) E6 1 byte 3 cycles
Implied (type 1) BF 1 byte 4 cycles
Direct Page E4 2 bytes 3 cycles
Direct Page Indexed by X F4 2 bytes 4 cycles
Absolute E5 3 bytes 4 cycles
Absolute Indexed by X F5 3 bytes 5 cycles
Absolute Indexed by Y F6 3 bytes 5 cycles
Direct Page Indexed Indirect by X E7 2 bytes 6 cycles
Direct Page Indirect Indexed by Y F7 2 bytes 6 cycles
Immediate CD 2 bytes 2 cycles
Direct Page F8 2 bytes 3 cycles
Direct Page Indexed by Y F9 2 bytes 4 cycles
Absolute E9 3 bytes 4 cycles
Immediate 8D 2 bytes 2 cycles
Direct Page EB 2 bytes 3 cycles
Direct Page Indexed by X FB 2 bytes 4 cycles
Absolute EC 3 bytes 4 cycles
Flags Affected (Group 1)
N V P B H I Z C
N . . . . . Z .
Basic Info (Group 2)
Addressing Mode Opcode Length Speed
Implied (type 1) C6 1 byte 4 cycles
Implied (type 1) AF 1 byte 4 cycles
Direct Page C4 2 bytes 4 cycles
Direct Page Indexed by X D4 2 bytes 5 cycles
Absolute C5 3 bytes 5 cycles
Absolute Indexed by X D5 3 bytes 6 cycles
Absolute Indexed by Y D6 3 bytes 6 cycles
Direct Page Indexed Indirect by X C7 2 bytes 7 cycles
Direct Page Indirect Indexed by Y D7 2 bytes 6 cycles
Direct Page D8 2 bytes 4 cycles
Direct Page Indexed by Y D9 2 bytes 5 cycles
Absolute C9 3 bytes 5 cycles
Direct Page CB 2 bytes 4 cycles
Direct Page Indexed by X DB 2 bytes 5 cycles
Absolute CC 3 bytes 5 cycles
Flags Affected (Group 2)
N V P B H I Z C
. . . . . . . .
Basic Info (Group 3)
Addressing Mode Opcode Length Speed
Implied (type 1) 7D 1 byte 2 cycles
Implied (type 1) DD 1 byte 2 cycles
Implied (type 1) 5D 1 byte 2 cycles
Implied (type 1) FD 1 byte 2 cycles
Implied (type 1) 9D 1 byte 2 cycles
Flags Affected (Group 3)
N V P B H I Z C
N . . . . . Z .
Basic Info (Group 3 cont.)
Addressing Mode Opcode Length Speed
Implied (type 1) BD 1 byte 2 cycles
Direct Page FA 3 bytes 5 cycles
Direct Page Immediate 8F 3 bytes 5 cycles
Flags Affected (Group 3 cont.)
N V P B H I Z C
. . . . . . . .

MOV is an SPC700 instruction that moves a value. There are a large number of variations for this instruction, and they are divided into three groups:

  • In Group 1, MOV moves values from ARAM to registers.
  • In Group 2, MOV moves values from registers to ARAM.
  • In Group 3, MOV moves values from registers to registers or from ARAM to ARAM.

Most MOV variations that target memory perform a read cycle on the destination, which will reset T2OUT.[3] The operands are stored in the instruction stream in the opposite order they appear in the assembler source. In the assembler source, the operand on the right is the source and the operand on the left is the destination.

The official manual is missing a "." after each Z in the NVPBHIZC column for Groups 1 & 3.

Syntax

Group 1:

MOV A, #imm
MOV A, (X)
MOV A, (X)+
MOV A, dp
MOV A, dp+X
MOV A, !abs
MOV A, !abs+X
MOV A, !abs+Y
MOV A, [dp+X]
MOV A, [dp]+Y
MOV X, #imm
MOV X, dp
MOV X, dp+Y
MOV X, !abs
MOV Y, #imm
MOV Y, dp
MOV Y, dp+X
MOV Y, !abs

Group 2:

MOV (X), A
MOV (X)+, A
MOV dp, A
MOV dp+X, A
MOV !abs, A
MOV !abs+X, A
MOV !abs+Y, A
MOV [dp+X], A
MOV [dp]+Y, A
MOV dp, X
MOV dp+Y, X
MOV !abs, X
MOV dp, Y
MOV dp+X, Y
MOV !abs, Y

Group 3:

MOV A, X
MOV A, Y
MOV X, A
MOV Y, A
MOV X, SP
MOV SP, X
MOV dp<d>, dp<s>
MOV dp, #imm

Some people find the official MOV mnemonic cumbersome and prefer to use an assembler that supports 65c816-style mnemonics such as TAX and TAY.

See Also

External Links

  1. Official Super Nintendo development manual on MOV: Appendix C-3 of Book I
  2. Appendix C-4 of Book I lbid
  3. anomie's SPC700 doc