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Double redirects

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This page lists pages that redirect to other redirect pages. Each row contains links to the first and second redirect, as well as the target of the second redirect, which is usually the "real" target page to which the first redirect should point. Crossed out entries have been solved.

Showing below up to 155 results in range #1 to #155.

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  1. 13-bit Absolute →‎ 13-bit Absolute Addressing →‎ Absolute Boolean Bit
  2. native mode →‎ 65c816 native mode →‎ Emulation Mode Flag
  3. XTAO →‎ APU oscillator →‎ APU Oscillator
  4. XTAI →‎ APU oscillator →‎ APU Oscillator
  5. XTALO →‎ APU oscillator →‎ APU Oscillator
  6. XTALI →‎ APU oscillator →‎ APU Oscillator
  7. PSRAM →‎ ARAM →‎ Audio RAM
  8. APURAM →‎ ARAM →‎ Audio RAM
  9. Sound RAM →‎ ARAM →‎ Audio RAM
  10. U15 →‎ ARAM →‎ Audio RAM
  11. U16 →‎ ARAM →‎ Audio RAM
  12. S-DSP/Echo Ring Buffer →‎ ARM/Echo Ring Buffer →‎ ARAM/Echo Ring Buffer
  13. Abs Indexed Indirect →‎ Absolute Indexed Indirect →‎ Absolute Indexed Indirect Addressing
  14. B-RAM →‎ BRAMR →‎ Super FX#Backup RAM Register .28BRAMR.29
  15. User:Molive/BRR Compression →‎ BRR Compression →‎ Bit Rate Reduction
  16. Bitmap Emu →‎ Bitmap Emulation →‎ PLOT (Super FX)
  17. xyc →‎ Block Move →‎ Block Move Addressing
  18. Bonkers Quick Links →‎ Bonkers Manual Quick Links →‎ Manual Quick Links/Bonkers
  19. HD Bus →‎ Brown Bus →‎ CPU Data Bus
  20. CHDEND →‎ CDMA →‎ Character Conversion DMA Parameters
  21. CIC Clock →‎ CIC →‎ CIC (disambiguation)
  22. 6113 →‎ CIC →‎ CIC (disambiguation)
  23. 3197 →‎ CIC →‎ CIC (disambiguation)
  24. U8 →‎ CIC →‎ CIC (disambiguation)
  25. 2132h →‎ COLDATA →‎ Backdrop Color
  26. cluster sprite number →‎ Cluster Sprite →‎ Super Mario World/Cluster Sprite
  27. CDSEL →‎ DCNT →‎ DMA Control
  28. CDEN →‎ DCNT →‎ DMA Control
  29. GPDMA →‎ DMA →‎ Direct Memory Access
  30. General Purpose DMA →‎ DMA →‎ Direct Memory Access
  31. SDA →‎ DMA Source Address Start Address →‎ DMA Source Device Start Address
  32. XTA1 →‎ DSP Clock →‎ APU Oscillator
  33. XTA0 →‎ DSP Clock →‎ APU Oscillator
  34. DBR →‎ Data Bank Register →‎ Bank Address Register
  35. decimal mode flag →‎ Decimal Mode Flag →‎ Decimal Mode
  36. DH →‎ Direct Register →‎ Direct Page Register
  37. DL →‎ Direct Register →‎ Direct Page Register
  38. DKC 2 Manual Quick Links →‎ Donkey Kong Country 2 Manual Quick Links →‎ Manual Quick Links/Donkey Kong Country 2
  39. DKC 3 Manual Quick Links →‎ Donkey Kong Country 3 Manual Quick Links →‎ Manual Quick Links/Donkey Kong Country 3
  40. DKC Manual Quick Links →‎ Donkey Kong Country Manual Quick Links →‎ Manual Quick Links/Donkey Kong Country
  41. EXT BG →‎ EXTBG →‎ PPU Registers#.242105: BG Mode and Character Size
  42. Screen Expand →‎ EXTBG →‎ PPU Registers#.242105: BG Mode and Character Size
  43. EXT LAT →‎ EXTLATCH →‎ External Latch
  44. Echo Buffer →‎ Echo Ring Buffer →‎ ARAM/Echo Ring Buffer
  45. Echo buffer →‎ Echo Ring Buffer →‎ ARAM/Echo Ring Buffer
  46. Ring buffer →‎ Echo Ring Buffer →‎ ARAM/Echo Ring Buffer
  47. 65816 native mode →‎ Emulation mode flag →‎ Emulation Mode Flag
  48. Ex-HiROM →‎ ExHiROM →‎ Map Mode 25
  49. ExtHiROM →‎ ExHiROM →‎ Map Mode 25
  50. FF2 Manual Quick Links →‎ Final Fantasy II Manual Quick Links →‎ Manual Quick Links/Final Fantasy II
  51. Constant Color →‎ Fixed Color →‎ Backdrop Color
  52. ROMSEL →‎ Green Bus →‎ Green Bus (disambiguation)
  53. RAMSEL →‎ Green Bus →‎ Green Bus (disambiguation)
  54. Hires mode →‎ H-512 Mode →‎ Horizontal 512 Mode
  55. Hi-res mode →‎ H-512 Mode →‎ Horizontal 512 Mode
  56. H-Draw →‎ HDraw →‎ Display Period
  57. H Flag →‎ Half-carry flag →‎ Half-Carry Flag
  58. Half Carry Flag →‎ Half-carry flag →‎ Half-Carry Flag
  59. True Hi-Res Mode →‎ Horizontal 512 Mode →‎ Category:Horizontal 512 Mode
  60. H-512 Mode →‎ Horizontal 512 Mode →‎ Category:Horizontal 512 Mode
  61. H512 →‎ Horizontal 512 Mode →‎ Category:Horizontal 512 Mode
  62. H512 Mode →‎ Horizontal 512 Mode →‎ Category:Horizontal 512 Mode
  63. True Hires Mode →‎ Horizontal 512 Mode →‎ Category:Horizontal 512 Mode
  64. IRQEN →‎ IRQ →‎ Interrupt Request
  65. IRQCL →‎ IRQ →‎ Interrupt Request
  66. A1037 →‎ List of BJTs →‎ List of Bipolar Junction Transistors
  67. MROM →‎ M-ROM →‎ Game Pak
  68. GSU/MERGE →‎ MERGE →‎ MERGE (Super FX)
  69. GSU/MOVES →‎ MOVES →‎ MOVES (Super FX)
  70. MQL/Real Monsters →‎ MQL/AAAHH!!! Real Monsters →‎ Manual Quick Links/AAAHH!!! Real Monsters
  71. MQL/Goof Troop →‎ MQL/Disney's Goof Troop →‎ Manual Quick Links/Disney's Goof Troop
  72. MQL/Lester →‎ MQL/Lester the Unlikely →‎ Manual Quick Links/Lester the Unlikely
  73. MQL/The False Prophet →‎ MQL/Ultima VI The False Prophet →‎ Manual Quick Links/Ultima VI The False Prophet
  74. Main Screen Select →‎ Main Screen Designation →‎ Main Screen
  75. MQL/An American Tail →‎ Manual Quick Links/An American Tail →‎ Manual Quick Links/An American Tail: Fievel Goes West
  76. MQL/BOB →‎ Manual Quick Links/BOB →‎ Manual Quick Links/B.O.B.
  77. MQL/Bio Metal →‎ Manual Quick Links/Bio Metal →‎ Manual Quick Links/BioMetal
  78. MQL/BioMetal →‎ Manual Quick Links/Bio Metal →‎ Manual Quick Links/BioMetal
  79. Bio Metal Manual Quick Links →‎ Manual Quick Links/Bio Metal →‎ Manual Quick Links/BioMetal
  80. MQL/Combatribes →‎ Manual Quick Links/Combatribes →‎ Manual Quick Links/The Combatribes
  81. MQL/Genghis Khan 2 →‎ Manual Quick Links/Genghis Khan 2 →‎ Manual Quick Links/Genghis Khan II
  82. MQL/Gun Force →‎ Manual Quick Links/Gun Force →‎ Manual Quick Links/GunForce
  83. Gun Force Manual Quick Links →‎ Manual Quick Links/Gun Force →‎ Manual Quick Links/GunForce
  84. Link to the Past Manual Quick Links →‎ Manual Quick Links/Link to the Past →‎ Manual Quick Links/The Legend of Zelda: A Link to the Past
  85. Noah's Ark Manual Quick Links →‎ Manual Quick Links/Noah's Ark →‎ Manual Quick Links/Super 3-D Noah's Ark
  86. MQL/Noah's Ark →‎ Manual Quick Links/Noah's Ark →‎ Manual Quick Links/Super 3-D Noah's Ark
  87. Ranma 1/2 Hard Battle Quick Links →‎ Manual Quick Links/Ranma 1/2 Hard Battle →‎ Manual Quick Links/Ranma ½ Hard Battle
  88. MQL/Scooby Doo Mystery →‎ Manual Quick Links/Scooby Doo Mystery →‎ Manual Quick Links/Scooby-Doo Mystery
  89. MQL/Space Football →‎ Manual Quick Links/Space Football →‎ Manual Quick Links/Space Football: One On One
  90. MQL\Fighter's History →‎ Manual Quick Links\Fighter's History →‎ Manual Quick Links/Fighter's History
  91. Oscar Manual Quick Links →‎ Manual Quick Links\Oscar →‎ Manual Quick Links/Oscar
  92. Mode 35 →‎ Map Mode 35 →‎ Map Mode 25
  93. hioam →‎ OAM →‎ Object Attribute Memory
  94. lowoam →‎ OAM →‎ Object Attribute Memory
  95. PSR →‎ PCALL →‎ PCALL (SPC700)
  96. 1chip →‎ PPU →‎ Picture Processing Unit
  97. 2chip →‎ PPU →‎ Picture Processing Unit
  98. Pallette →‎ Palette Memory →‎ CGRAM
  99. PAR →‎ Pixel Aspect Ratio →‎ Widescreen
  100. hdot →‎ Pixel clock →‎ Pixel Clock
  101. long dot →‎ Pixel clock →‎ Pixel Clock
  102. U100D →‎ Pre-Amplifier →‎ Filter Amplifier
  103. U100C →‎ Pre-Amplifier →‎ Filter Amplifier
  104. preamp →‎ Pre-Amplifier →‎ Filter Amplifier
  105. Pre-Amp →‎ Pre-Amplifier →‎ Filter Amplifier
  106. Pre-Scalar →‎ Prescalar →‎ Prescaler
  107. Pseudo Hi-res →‎ Pseudo Hi-res Mode →‎ Horizontal Pseudo 512 Mode
  108. 4213h →‎ RDIO →‎ Programmable I/O Port
  109. RDY →‎ RDY pin →‎ Ready pin
  110. ROM Registration →‎ ROM Registration Data →‎ SNES ROM Header#ROM Registration Data
  111. Line Buffer →‎ Render Line Buffer →‎ Sprite Line Buffer
  112. HDMA Reload Flag →‎ Repeat Flag →‎ Continue Flag
  113. Repeat Mode →‎ Repeat Flag →‎ Continue Flag
  114. SW1 →‎ Reset Button →‎ Reset Slider
  115. U1 →‎ S-CPU →‎ 65c816
  116. AR →‎ S-ENC →‎ Video Encoder
  117. U7 →‎ S-ENC →‎ Video Encoder
  118. GSU/ADDW →‎ SPC/ADDW →‎ ADDW (SPC700)
  119. GSU/SUBW →‎ SPC/SUBW →‎ SUBW (SPC700)
  120. Sony SPC700 →‎ SPC700 →‎ S-SMP
  121. SPC-700 →‎ SPC700 →‎ S-SMP
  122. Sound CPU →‎ SPC700 →‎ S-SMP
  123. CXP1100Q-1 →‎ SPC700 →‎ S-SMP
  124. SMP →‎ SPC700 →‎ S-SMP
  125. Overlapping Light →‎ Screen Addition →‎ Color Math
  126. Lens Filter →‎ Screen Subtraction →‎ Color Math
  127. ADD or SUB Enable →‎ Select Circuit →‎ Color Math
  128. U17 →‎ Stereo DAC →‎ UPD6376
  129. Sub Screen Select →‎ Sub Screen Designation →‎ Sub Screen
  130. Super FX opcode matrix →‎ Super FX opcode matrices →‎ Super FX Opcode Matrices
  131. TSR →‎ TCALL →‎ TCALL (SPC700)
  132. 4211h →‎ TIMEUP →‎ IRQ Flag
  133. tilemap entries →‎ Tilemap Entry →‎ Screenblock Entry
  134. T - Org →‎ Transfer Origination →‎ Transfer Orientation
  135. Transfer Unit →‎ Transfer Unit Select →‎ Transfer Word Select
  136. TUS →‎ Transfer Unit Select →‎ Transfer Word Select
  137. The Black Gate Manual Quick Links →‎ Ultima VII The Black Gate Manual Quick Links →‎ Manual Quick Links/Ultima VII The Black Gate
  138. V-Draw →‎ VDraw →‎ Display Period
  139. Vent Holes →‎ Ventilation Holes →‎ Air Holes
  140. AB →‎ Video Encoder →‎ RGB Encoder
  141. BA6592F →‎ Video Encoder →‎ RGB Encoder
  142. AG →‎ Video Encoder →‎ RGB Encoder
  143. BLA →‎ Video Encoder →‎ RGB Encoder
  144. S-ENC →‎ Video Encoder →‎ RGB Encoder
  145. 2126h →‎ WH0 →‎ Windowing
  146. 2127h →‎ WH1 →‎ Windowing
  147. 2129h →‎ WH3 →‎ Windowing
  148. S-WRAM →‎ WRAM →‎ Work RAM
  149. main memory →‎ WRAM →‎ Work RAM
  150. U6 →‎ WRAM →‎ Work RAM
  151. W-RAM →‎ WRAM →‎ Work RAM
  152. banks →‎ bank →‎ Bank
  153. horizontal blanking period →‎ hblank →‎ Blanking
  154. vertical blanking period →‎ vblank →‎ Blanking
  155. Horizontal 512 Mode →‎ Category:Horizontal 512 Mode →‎ Category:Horizontal 512 Modes

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