We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Zero Flag: Difference between revisions
From SnesLab
(push instructions do not affect Z) |
(invalid in decimal mode) |
||
Line 53: | Line 53: | ||
The [[SPC700]] and [[Super FX]] chips also have a zero flag. | The [[SPC700]] and [[Super FX]] chips also have a zero flag. | ||
The zero flag is invalid in [[decimal mode]]. | |||
=== See Also === | === See Also === |
Revision as of 00:00, 20 September 2024
The Zero Flag (Z) is bit 1 of the 65c816's status register. It indicates whether the last value computed, transferred, or pulled is zero: set if it is and clear if not. Although there are no dedicated SEZ or CLZ instructions to set or clear it, it can be directly set with SEP and cleared with REP:
SEP #$02 REP #$02
It is also affected by these 41 instructions:
- ADC
- AND
- ASL
- BIT
- CMP
- CPX
- CPY
- DEC
- DEX
- DEY
- EOR
- INC
- INX
- INY
- LDA
- LDX
- LDY
- LSR
- ORA
- PLA
- PLB
- PLD
- PLX
- PLY
- ROL
- ROR
- SBC
- TAX
- TAY
- TCD
- TCS
- TDC
- TRB
- TSB
- TSC
- TSX
- TXA
- TXY
- TYA
- TYX
- XBA
The BEQ and BNE instructions examine the zero flag to decide whether or not to branch. Push instructions do not affect the zero flag.
The SPC700 and Super FX chips also have a zero flag.
The zero flag is invalid in decimal mode.
See Also
References
- Labiak, page 108
- Eyes & Lichty, "Branching Based on the Zero Flag" on page 146